Devlog
The 1,554-Day Journey: Rebuilding Base Building in The Maker Way
The base-building system in The Maker Way went through eight crazy iterations before it made it to where it is today. This is the long and winding story of it.
47 Days to Demo. 47 Lessons Learned.
While working on The Maker Way over the last 5 years, I noted down many of the lessons I learned about game development. Thought it'd be a good time to share them.
The Maker Way Open Playtest Starts Today
An exciting day - the first open playtest for The Maker Way starts today. Play on Steam to build, print, and pilot your own machines
Maker Log #4 - The Simulated World of The Maker Way
With every version, the depth of simulation in the game world is increasing. Here are a few thoughts on how we make it happen
Maker Log #3 - Exciting feedback from The Maker Way early playtests
Play testers are having a blast with the playtest version while finding some really funny bugs. Are they bugs though?
Maker Log #2 - Why I waited with external playtests for 18 more months
Last year I posted an alpha version to Itch.IO. Feedback was decent but I realized something important - people were not testing the game I wanted to make.
Maker Log #1 - Join the playtest!
The day is here - looking for new signtups to our first community playtest!
Maker Log #0 - Origins
This game is about believing in the human capacity to master resources and build great things out of nothing. And it's about ignoring cynics and doomsayers!
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